Dustin's Legacy of Fire Campaign

Session 14

Dustin
Pre-game:
Allied with gnolls? Kelmarane knows that the Monastery is occupied? Sounds like the final battle for Kelmarane is imminent.

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Session 13

Dustin:
Pre-game:
Kardswann knows that the Monastery is occupied and probably the ones that are killing off his guards and his tribe members. What will he do now?

Post-game:
We spent a few hours prepping for Roll20 integration. The group then made some plans on how to proceed (resting, then attacking Kelmarane) before a group of (friendly?) gnolls offered to help with the assault.

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Session 12

Dustin
Pre-game: Should the party rest & recover or push on? What secrets remain hidden in the Refuge of the All-Seeing Eye?

Post-game: The Refuge is cleaned out. Haidar is dead. But the peryton has spied the Monastery. What will Kardswann do with this new info?

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Session 11
TBD

Dustin:
I will be creating adventure logs for each session. If you want to write up the session, simply edit this post and add your writings. I will not be writing up the session, other than a few notes that I will store in the GM-only section, which should be invisible to you players.

Ideas: Leave Kelmarane and push further into Refuge of the All-Seeing Eye? Push on in this wounded state? Retreat to Monastery? Investigate Fort?

Post Game: Dimach and Magalow hit Level 4. I didn’t include the XP from the statue traps initially, and when I added that XP to the session, it kicked Magalow up to 4th level, too.

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Session 10
Snake-head delivery, keys & info, mill fire, Bonegrinder, and 5+ gnolls

After the geier was dispatched, I went back to finish my breakfast. Our new companions handled themselves well in the skirmish. Our plans were altered little. I loaded up the goat-man’s body onto my shoulders while Magalow carried the giant snake head back to the Harpy Undrella at the former Tannery in Kelmarane .

On approach, my companions claimed to see the Peryton – the deer-wolf-hawk-like creature spot us and fly back to the battle-market.

Undrella informed us that the Peryton acted as a scout for Kardswann and the gnolls. In exchange for the snake-head and goatman body, Undrella gave us information and two keys to the battle market – one that opens the north door and one that opens some cells. She informed us of a Dire Boar named Bonegrinder that would likely be released to attack us. She asked that we slay Kardswann for her. She said that she might stay if we were to replace the humanoids that occupy Kelmarane with humans and demi-humans. She offered to help convince some smugglers to bow out of any battle that were to take place should it come to that. It might help our chances of succeeding with Kardswann. I told her we’d think about it. I asked her to stay out of any fight that might arise between us and the present occupants in Kelmarane. She agreed.

In an attempt to attract the gnolls and/or Peryton to our position – rather than walk into their ambush- we lit the mill on fire. Prior to doing so, we looted the Peryton’s nest. We found a magic longsword and a magic ring.

Unfortunately, the plans to attract them to our location failed. We waited 30 or so minutes without incidence.

We continued exploring & clearing Kelmarane building by building up the path to the battle-market. After searching four or more buildings without incident, eventually we came to five gnolls holding Bonegrinder at bay – the boar of which Undrella spoke. One gnoll made some barking noises. Magalow responded in kind. I can only assume it was gnoll they both spoke. I don’t know what was said, but the gnolls released the dire boar after a few words were exchanged. I can only assume Magalow insulted them.

I told Magalow to handle the gnolls while the rest of the party dealt with the boar. Magalow once again proved himself invaluable in dealing with these gnolls. Many of his arrows found their marks. Reitram once again proved himself to be a great flanking partner. He excelled at finding soft vulnerable parts on the boar. Zarek loosed crossbow bolts with impressive accuracy and launched a magic missile or two from his wand. Pela’s stupendous healing kept us all alive.

Zarek, Pela, and Reitram took the brunt of the damage inflicted by the gnolls. We have to get them some better armor or defenses of some kind. I don’t fault the gnolls for targeting those in light armor. I typically do likewise.

We piled the gnolls bodies together and stripped them of their gear. We carved up hunks of the boar for lunch and near-term rations – all the while discussing our near-term future plans.
-Are we to continue moving onward up the hill?
-Might we lick our wounds and revisit another day (now that we’ve kicked the hornet’s nest)?
-Should we issue justice to the smugglers or let them escape?
-What should we do with Undrella?
-Ought we inform Almah of Undrella? the Smugglers?
-Might the shrine to Nethys hold some goodies to aid us in our fight at the battle market?

More to come…

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Session 9
Gnolls go bump in the night, rescue of Oxvard, gnoll interogation, new allies, angry bird

Pela:

Curves on the journey

new friends and bird beasts, all in a day’s work

Dear Diary,

When we left Varisia, I could never have dreamed we’d experience the amazing things we did today.

For weeks we traveled south, going from place to place based on where Grandfather’s next contact was. We may have taken longer this way, but as far as I’m concerned, he really saved us. We newlyweds don’t have many Gold pieces saved away you know!

Anyway, of all places, we ran into a woman from back home outside of Katapesh City. We did know of her, and of course she knew my family. Praise Sarenrae for the influence of my crazy family. I believe I also heard someone call her a Princess?? Well regardless, she seemed kind and allowed us to join a group working for her. (DM’s Note: You met Almah roughly 3 or 4 weeks out of Katapesh City. You probably met some of her extended family or business associates when you first arrived in KC.)

Later, over breakfast we heard a commotion in the monastery nearby. I was the third one to the door, and I couldn’t see much of what was going on, except that the men ahead of me were already starting to get hurt. Apparently there was a huge bird beast in the courtyard beyond the walls. Shortly after our party arrived, a guard ran away who had been fending off this beast. I learned later that his partner had been killed by the bird.

For a moment I didn’t know what to do, I had read about battles before, haven’t we all? Sarenrae’s battles alone were common knowledge to all, even non-followers. But I had never Actually Seen one with my own eyes. I didn’t know how wield a weapon. How could I be useful?

Then with one drop of blood, everything fell into place. All my training flew back to me in an instant. It really was just a scratch, but I ran up to the elf and healed him with the first thing that came to mind. Admittedly it was a bit overkill, and he told me as much. Having been away from home for a while I suppose I’m not as accustomed to such comments anymore.

My actions proved necessary when only minutes later another man had his entire shoulder ripped off! This time though, I was ready. Already in position, I was able to more calmly select a appropriately larger heal, and reattach the shoulder. It felt good. All my years of study were actually helping people!

As I saw Reitram across the room delivering the final blow and putting the bird to rest, a small part of me did like the idea of standing beside him in battle. For now, I believe my place is to continue healing.

I greatly look forward to my next adventure with these new friends so I may tell you all about it.

Pela


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Session 8
Continued fight vs. Kezurkian, down goes Dimach, floating heads on the river, long live Andrus
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Session 07
Spotted by wolf-dear-hawk, Zarek enslaved, Dimach and Undrella make plans to hook up, I hate snakes, speedy goat man, Felliped sings a silly song
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Session 06
Exit the Nethys, new allies, not another pugwampi!, Dashki's maneuvers in the dark, mini-sarlac, Zarek swallowed
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Session 05
Meeting Kamal, Vardishal history, finding Haidar, Refuge of Nethys, run away!
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